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Modeling SHREK in 3DS Max (Series #1) – Character Modeling Basics:
Character Modeling in 3D max in which you will learn to actually create SHREK character using 3D Max.
Through this course we will learn about introduction to character modeling, importing reference image, set for modeling, extruding edge, modeling eye, inserting eyeball reference, working on nose, modeling nose, modeling lips, modeling chicks, working on chicks, extrude eye edge, forehead modeling, forehead edge modeling, forehead- perspective view, neck modeling, adding basic details, more on basic details, eye details addition, smile editing, adding cuts, adding nose details, more in nose editing, adding lips details, more on lips editing, basic ear editing, body reference setup, basic body torso, basic hand editing, body waist editing.
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