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Modeling SHREK in 3DS Max (Series #3) – Shrek’s Cloth, Neck and Body Character:
Character Modeling in 3D max in which you will learn to actually create SHREK character using 3D Max.
Through this course we will learn about jacket, jacket extrude, jacket twik, inner cloth twik, creat nod, creat neck, twiking the character, belt editing, more on belt editing, belt copy, box object type, polygon option, node hook, symmetry and unwarp and unwarp ear.
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